The Diabotical Arena FPS game is set to release anytime now. I figured it was a good time to write down what we actually know about it. Also trying to discover if it is going to be worth all the hype and wait of the release (Pretty sure it was supposed to be in 2017).
Arena First Person Shooters
Diabotical really doesn’t have tons of information to go on. There hasn’t been any gameplay footage for quite some time. The most we can gather is from the pretty cool trailer you see above.
You play as an Eggbot which we can all assume is going to be basically a model that you can make any Skin you would want for. There, however, is some skepticism on the hitbox because of the Eggbots roundness. Will the hitbox be too large? I guess we won’t find out until we actually get the game in our own hands.
Diabotical Beta Release
Apparently on the FAQs in the Kickstarter the game is set to be available for Beta in February 2019. Well, its February and there is still no Beta.
Maybe it will release at the end of the Month? It’s kind of all in the air at this point.
I’m sure whenever it gets closer to getting into the hands of gamers the more we all will learn.
Diabotical Game Modes
Diabotical is said to ship with 11 game-modes / game-types which include; TDM, FFA, CTF, DUEL, CA, IG, Defrag, Wingbot, Solo, Survival, and Race.
The only thing that are really sticking out to me that I really don’t have a clue what they are is the Defrag and Wingbot modes. Wingbot is said to be made specifically for Diabotical but what in the wrld is Defrag.
According to the Diabotical
“a mod system that was initially created to help players with timed or speed runs. It was used in Quake III Arena to assist players by providing a platform for self-training on specific maps. How this will be used in Diabotical is still
So I’m totally guessing here. Is that is a
James Harding (2GD) a former Quake 4 pro is the brains behind the madness over at GD Studios. 2GD is said to be a great developer as well and with a Quake professional background (although it is Quake IV…) should have a great understanding on how the Diabotical Arena FPS game should be made.
It is pretty clear that this game will be more than just a cash grab, but quite possibly more of a passion project directly made from someone from the eSports scene.
Diabotical PC Requirements
I was kind of surprised at the requirements that are released for the game. Considering that eSport titles are supposed to be able to run on low budgets machines. 2GD is shooting for you to run the game at 120 Frames Per Second.
This is very interesting on a few points, how many people are even using 120hz+ Monitors. I mean if you are a first person shooter fan like myself, YOU probably are and you are probably already well prepared for any shooters than get thrown at your rig.
However considering the common or casual PC Gamers are probably still using 60hz monitors and low budget machines. It’s going to be hard to hook them into the game. I mean
120 FPS though you are going to need a pretty beefy processor and video card. They are recommending GTX 960/R9 280 for Medium 120 frames and for HIGH. You are going to need a GTX 970+ and AMD equivalent GPU.
I mean I’m fine with these requirements they are great things to shoot out, I’m just worried that the casual PC gamer is going to glance at these and be like… 120 FPS!? What!?
Hopefully, I’m wrong and the player base grows regardless.
2GD Said in a recent developer stream that the game is looking to release out on steam for around $15.
According to this video:
Diabotical Vs Quake Champions
A lot of the Quake fans around here hate Champions and abilities in the latest installment of the Quake Franchise. Better known as Quake Champions which as to date is the most popular Arena First Person shooter at this time(of posting). That being said it is losing a ton of the player base because of the balancing issues as well as performance.
There are speculations that everyone will also leave Quake Champions for the full release of Diabotical. How true is this? I’m not sure.
Quake Champions has tons of issues but does have the Name behind it unlike Diabotical which is the Studios first game to be developed.
At the very least I’m hoping that Diabotical brings some competition to QC and that the QC developers start kicking it into high gear to push for a better experience.
Diabotical is already going to be offering tons of things that Quake Champion players have been ASKING for, for 2 years. Server browsers to be the #1 thing on my list and I know tons of people love Clan Arena modes.
Is it possible that Diabotical might dethrone the king? As much as I hate to admit it being a hardcore Quake fan and someone that loves Quake Champions. It is 100% possible that it could happen I think it all comes down to the March 2019 Patch for QC and how Diabotical is received at launch.
Diabotical looks really promising. I look forward to adding it to my huge library of games. Alongside many of the other Arena FPS’s I’ve downloaded among the years.
I do hope that is isn’t a let down and it does kick Quake right square in the ass to give it the motivation that it needs to make Arena First Person Shooter’s great again.
More Diabotical content is to come and more frequently whenever the game is released. If 2GD wants to send me a review copy… I would be more than GLAD to review the game with videos and articles.
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